AAR: Elephant at Desert Dune, 13 Mar 14

John Thomas8
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AAR: Elephant at Desert Dune, 13 Mar 14

Postby John Thomas8 » Fri Mar 14, 2014 2:00 am

Great to get John back out (and even better his wife is getting better). This evening's tussle was an ACW fight, General Lew Wallace's division vs Pond's Brigade of Ruggles' division, on the left of the Confederate line on Monday morning at Shiloh.

Victory conditions: USA to push Pond's troops off the table, CSA's was to delay Wallace's division by at least 2.5 hours (10 game turns). John took the USA division, I ran Pond's 5 regiment brigade.

Here's what the table looked like before we started (I left my fence/building box at home), the point being to make movement harder:

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Turn 1 was blinds movement and on Turn 2 one of my dummy blinds spotted the USA 1st Bde and the attached 9th Indiana artillery.

Turn 3 the Union 3rd Bde came off blinds and spotted Pond's blind: Union on the far/left, CSA in the center/right):

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Turn 4 the shooting started, with the 20th Ohio and 16th Alabama trading casualties. These same units traded shots during Turn 5, and half-way through the scenario Pond's troops were standing fast (USA 1st Bde on the road on the left, 3rd on the right):

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Turn 6 and Pond's card came out too late to move the Alabama Artillery as the 8th Missouri Infantry gets one 3-gun section:

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and in Turn 7, the Alabama Cavalry takes the 8th Missouri Infantry in the flank and routes them in the USA center and the 18th Alabama defeats the 20th Ohio pushing them back:

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Turn 8, and the cards turned against the CSA. First up was the USA 1st Bde, and the 9th IN Arty fired directly into the flank of the Alabama Cavalry, scoring 7 hits and eliminating that force from the game. The other half of the Alabama artillery was the next to go, hammered by the 11th Indiana Infantry. The USA 3rd Bde fared a bit worse. First, the 56th Ohio repulses an attack of 18th Alabama, then when it attacks the 18th Louisiana it is soundly defeated. The other CSA regiments begin retreating as their numbers just don't match their opponents and casualties are starting to mount.

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Turn 9, which saw the cards stay with the USA but they can't budge the Rebels, multiple close combats result in rookie Yank regiments bouncing off the average CSA ones and three of the 5 CSA regiments continue to pull back.

From behind the Union:

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Last turn, and Lew Wallace leads his dismounted cav troopers against the 16th Louisiana and forces them back. And in the single best action for the Union of the game, the 11th Indiana wheeled and caught the 18th Louisiana in the flank, routing them and the 18th Alabama.

Lew and the victorious cav troopers are under the left arm in the picture:

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The victorious 11th Indiana are in front of the abandoned CSA arty:

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The end:

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Pond's troops met their victory conditions, kept the Union at bay and out of Hardee's rear area for 2.5 hours. However, they lost their cavalry regiment, their artillery battery and two of the 5 infantry regiments were routed.

In real life, Pond accomplished the same thing, but mostly due the effective fire from the Alabama artillerists.

John Thomas8
Posts: 542
Joined: Fri Mar 01, 2013 4:39 am
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Re: AAR: Elephant at Desert Dune, 13 Mar 14

Postby John Thomas8 » Fri Mar 14, 2014 2:09 am

This played really well, 10 turns in two hours and 7 minutes, 23 minutes faster than game time scale. Early card draws favoured the CSA, but turns 7-10 it swung way to the Union and the only saving grace was I was able to roll enough PiPs for Pond that he could order all his forces (except Turn 8)

The terrain was designed to make infantry movement hard, and the Union regiments moving in line spent an incredible amount of time disordered.

The other key factor is that the Union Blinds card didn't come out enough to get their 2nd Bde in position and deployed, keeping 4 regiments and an artillery battery out of the game.

The CSA left their arty out to dry and lost it, their cavalry out on a limb and lost it, and almost waited too long to start their withdraw.


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